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41. Minmatar ships need love CCP - in Ships and Modules [original thread]
Edited by: Jim McGregor on 29/07/2008 16:59:34 No cap use = fantastic ship apparently. --- Originally by: Roguehalo Can you nano Titans?
- by Jim McGregor - at 2008.07.29 16:58:00
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42. How do I fit my post-nerf typhoon? - in Ships and Modules [original thread]
Originally by: Amandin Adouin Edited by: Amandin Adouin on 29/07/2008 16:20:52 Edited by: Amandin Adouin on 29/07/2008 16:19:49 Edited by: Amandin Adouin on 29/07/2008 16:19:28 lol - nevermind - already posted. dude you ninja e...
- by Jim McGregor - at 2008.07.29 16:26:00
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43. Next race to skill for? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 29/07/2008 16:07:54 Amarr. If you train minmatar after gallente, you will probably bug report their damage output. --- Originally by: Roguehalo Can you nano Titans?
- by Jim McGregor - at 2008.07.29 16:07:00
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44. Easier to Balance 3 Races than 4. Minmatar Requiem. - in Ships and Modules [original thread]
Maybe minmatar can be the medic class while the others are fighter classes? --- Originally by: Roguehalo Can you nano Titans?
- by Jim McGregor - at 2008.07.29 16:02:00
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45. How do I fit my post-nerf typhoon? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 29/07/2008 15:50:29 Train another race if you want to fly battleships. Minmatar has been bending over so much they are now bleeding. --- Originally by: Roguehalo Can you nano Titans?
- by Jim McGregor - at 2008.07.29 15:50:00
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46. Anyone played around much on SiSi yet? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 28/07/2008 17:14:47 Originally by: SuiJuris Scramblers still stop warpouts as well as turning the MWD off... Exactly. If you have a fast ship that can track, you dont need a web anymore. This makes for so...
- by Jim McGregor - at 2008.07.28 17:13:00
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47. Anyone played around much on SiSi yet? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 28/07/2008 16:29:46 Originally by: SuiJuris Anyone run a test on a Vagabond yet? Vagabond with 2 overdrives and T2 MWD goes 3100 m/s (no rigs, no implants, no nothing). MWD turns off after cycle has com...
- by Jim McGregor - at 2008.07.28 16:28:00
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48. Roaming gangs and my luck - in Ships and Modules [original thread]
Faction Warfare - targets everywhere. --- Originally by: Roguehalo Can you nano Titans?
- by Jim McGregor - at 2008.07.27 07:15:00
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49. Time to train amarr! - in Ships and Modules [original thread]
Originally by: Escobar Noreaga Originally by: Jim McGregor Best thing to do is to train all races really so you always have good ships to fly. /emote grins in hindsight i shoulda stuck with 2 races 3 tops, all the extra trai...
- by Jim McGregor - at 2008.07.26 18:30:00
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50. Armour or SHield Tanked Vaga? - in Ships and Modules [original thread]
Originally by: madaluap Originally by: Jenny' JoJo Edited by: Jenny'' JoJo on 26/07/2008 12:57:14 Actually, Armour tanked Vaga is VERY VERY GOOD. High: 5 x 220, 1 x Heavy Missile Launcher II with Navy Ammo Mid: 10mn AB, web II...
- by Jim McGregor - at 2008.07.26 17:11:00
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51. 3 reasons why nano nerf won't happen - in Ships and Modules [original thread]
Edited by: Jim McGregor on 26/07/2008 08:51:45 Originally by: Achura Model So far so good. No arguments aside from "you are wrong because you are wrong". Seems stupid to argue before trying the new game mechanics. You and others ...
- by Jim McGregor - at 2008.07.26 08:50:00
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52. Time to train amarr! - in Ships and Modules [original thread]
Best thing to do is to train all races really so you always have good ships to fly. --- Originally by: Roguehalo Can you nano Titans?
- by Jim McGregor - at 2008.07.26 07:34:00
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53. Adapting to nerf and training for traven - in Ships and Modules [original thread]
Edited by: Jim McGregor on 25/07/2008 17:42:11 Originally by: Valandril Yep, time to get off my overpowered blasterboats since my mwd will be shitty and afterburning 20km is not funny. Warp disruptor != Warp scrambler. Or did you ...
- by Jim McGregor - at 2008.07.25 17:41:00
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54. --> Tempest Again <-- - in Ships and Modules [original thread]
Originally by: AstroPhobic Gallente certainly doesn't do it very well, nor caldari. Amarr, yeah maybe, but this is why I want to emphasize agility, tracking, speed. We need to be good at something, and BS v BS doesn't seem to be realistic...
- by Jim McGregor - at 2008.07.23 16:55:00
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55. Wolf [186 dps / 6481 effective tank] - in Ships and Modules [original thread]
Edited by: Jim McGregor on 23/07/2008 16:11:29 Originally by: Norwood Franskly The jaguar on the other hand is much better to fly, it's like a slower heavier hitting stilletto I've tackled a Dominix in it and lived. Nano it and fit a ...
- by Jim McGregor - at 2008.07.23 16:10:00
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56. --> Tempest Again <-- - in Ships and Modules [original thread]
Edited by: Jim McGregor on 23/07/2008 15:54:58 Originally by: AstroPhobic Killing cruisers, HACs, and BCs seems to be an excellent niche for a minmatar BS to hold considering their current status in BS vs BS combat. Every other bat...
- by Jim McGregor - at 2008.07.23 15:54:00
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57. Wolf [186 dps / 6481 effective tank] - in Ships and Modules [original thread]
Edited by: Jim McGregor on 22/07/2008 18:21:08 Originally by: Spaztick Also, I prefer this setup if I'm going to PvP in an AF. Hail without a web? Half the tracking, falloff and optimal and your cap recharge will be cut almost i...
- by Jim McGregor - at 2008.07.22 18:20:00
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58. Wolf [186 dps / 6481 effective tank] - in Ships and Modules [original thread]
Edited by: Jim McGregor on 22/07/2008 17:59:36 Originally by: Maeltstome BTW removed the need for an implant on the 154 dps wolf: Small Armor Repairer II 400mm Reinforced Rolled Tungsten Plates I Damage Control II Gyrostabilizer II ...
- by Jim McGregor - at 2008.07.22 17:59:00
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59. Wolf [186 dps / 6481 effective tank] - in Ships and Modules [original thread]
Originally by: Edriahn I still prefer my 300+ DPS taranis. At 1 km range, yes. --- Originally by: Roguehalo Can you nano Titans?
- by Jim McGregor - at 2008.07.22 17:21:00
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60. Wolf [186 dps / 6481 effective tank] - in Ships and Modules [original thread]
Originally by: Maeltstome Originally by: Haradgrim yuck, what a waste of time. Fit for speed, autocannons and buy falloff rigs with faloff rigs you get about 10-11k faloff, thats not that great And your dps is REALLY crap...
- by Jim McGregor - at 2008.07.22 17:20:00
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